
[Hey. This is part 3 in a series. You can find Part 1 here, and Part 2 here!]
The last big sidequest I wanted to complete before accepting that box social invitation from the hill giant shaman involved…well, more giants. I can’t seem to get away from these guys. This time, we were investigating a fortress called Taydome’s Keep in the plains of Thar. An enchantment had been placed on the keep that bewitched any giants within, placing them under the command of some half-baked wizard named Kimarr, who was feuding with another wizard named Quil, and had taken our good pal Sasha hostage. Kimarr had bent a good number of hill, cloud, and fire giants to his will, along with some ogres. Since they were reluctant servants to Kimarr, we were hesitant to fight them (well, all of us except for Veda), and tried to make our way through the keep as stealthily as possible to avoid the patrols.