[Hey. This is part 2 in a series. If you wanna read part 1, you can check that out here.]
[Be forewarned: I’m real bad at remembering to take screenshots, so you may have to use your imagination until (and if) I get my act together. I stole some from MobyGames.com so you would at least have a lil’ something to look at.]
Elminster hurled us back through the portal, but it deposited us in unfamiliar territory. Fortunately, our party members vaguely recognized the geography as an area far to the east of Phlan, so we gathered our bearings and headed west. What the heck, Elminster? Why’d you throw us so far off course?! Ah well.
There are a number of sidequests I normally do at the beginning of Pools of Darkness, but this is the first time I’ve used the class-change feature, and our party is currently stuck with a level 1 thief in Scholtz II. I wanted to level this guy up as much as possible in a fairly controlled environment so as not to get caught unprepared in a deep dungeon with a low-level character. Also, a character can only gain experience points up to one point below the amount needed to gain two levels, so I needed to be able to train frequently to get the most out of my experience, otherwise the points just go to waste.
Go on….