Brian Still Hasn’t Beat Pools of Darkness, Part Five – Whoops! Brian Beat Pools of Darkness!

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[Hey, this entry is part of a series. Read all about my Pools of Darkness experience here.]

Screenshot - Boat


I beat Pools of Darkness. But what happened to the blog series?

Well, the short version is that, and I’m a little embarrassed to say, I got so into the game that I couldn’t keep up with writing about it. I took a lot of notes throughout, but apparently this was the attempt in which I figured out all the puzzles and tough fights and sticking points, and no other games got in the way of finally finishing this thing. Before I knew it, all of Bane’s lieutenants were defeated, the Realms were restored, and my party, having experienced a taxing wealth of adventures, boarded a boat across the Great Sea to paradise like Frodo & Co. at the end of Lord of the Rings. The blog was intended to be my accountability piece, the extra incentive to see the game through to the end, but it turns out I didn’t need it!

The long version is that, by introducing what would have been a fairly long-running blog series to my already 1,004-item long to-do list, I found myself—once AGAIN—trying to do too much with my life. Instead of working on those 1,004 projects already in progress, I started another one. I always do this, and I have a whole blog about this realization and maybe finally getting my life in order that is next on the docket.

So, what happened in the rest of the game? I’ll share the highlights. It’s a long read, so I hope you like computer roleplaying games!

Go on….

The Lone Wanderer

Since Fallout 4 is a new release and all the rage, naturally, I haven’t finished Fallout 3 yet. I bought the game on launch day some seven years ago and played it for maybe a couple of weeks before getting preoccupied and never going back to it. This is why I don’t buy games at launch anymore.

I would have gotten back to it, eventually, but at my friend Kyle’s insistence, I picked it up again recently. He even loaned me his Game of the Year Edition so I could have access to all of the downloadable content, as well. Now I’m hip-deep in a Capitol Wasteland adventure, and I must see it through to the end.

When I play a role-playing game, I don’t really do a good job with the whole role-playing thing. Usually I just play as myself, and how I think I might act in whatever situation my character is in. As such, I’ve put together a character who’s not physically strong and doesn’t have much charm, but is smart, enduring, and has a bit of luck. He’s lousy at speech and bartering (bad social skills), but good at science, repair, lockpicking, and being unassuming. He uses small guns (well, relatively speaking—sniper rifles and shotguns are considered small guns in this game) and a baseball bat for defense, and is polite to everyone—even total scumbags! Well, at least until he is wronged by them. He strives to do good, but his time and resources are limited. He’ll try to help as many people he can, and be wracked with guilt for those he cannot.

Anyway, it’s a good game, but full of ruin and at times deeply depressing. The world was destroyed by a nuclear holocaust, so little has been left intact. Treasures and resources are limited, and danger is everywhere. Aside from a few remaining bastions of civilization and the occasional trader or caravan, everything is out to get you. The game makes you want to feel hopeless about the future. But, I suppose your role as the lone wanderer, who despite all of the ruin and chaos is still capable of doing great good, is intended to bring hope to the wasteland. Or, at least that’s how I play the game.

I’ve put about 45 hours into it, so I’m probably just getting started. That is both satisfying and overwhelming at the same time.